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HIS ROOM Many... interesting things tend to happen within this dankly colored space, starting with the women that are in it often enough. It is advisable to not disturb him while he is resting, or else you will wake a beast far more fierce than the one he is during the day. [Sub-Parent: bedrooms] Moderator: *ƒiƒi* |
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THADDEUS'S ROOM The simplest adornings that Thaddeus could possibly obtain are the only things found in his half-empty room. He does not believe that frivilous decor should be wasted on him, seeing as half the time he falls asleep in his laboratory. [Sub-Parent: bedrooms] Moderator: *ƒiƒi* |
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Rae's Room A room of high taste and fashion sense, Rae will settle for nothing less than the best for her private space. [Sub-Parent: bedrooms] Moderator: *ƒiƒi* |
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THE LABORATORY After the prison cells, this is probably the scariest place one can find themselves in. There isn't much faith put in Thaddeus's sanity, so there is no certainty as to what--or who-- you'll find in here. [Sub-Parent: cellar] Moderator: *ƒiƒi* |
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Tinkering by *ƒiƒi* Oct 24, 2010 17:39:30 GMT -4 |
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PRISON CELLS A restored Civil War home, this mansion was built with all the necessities with holding prisoners if the time came. That includes these danky prison cells. Mixed with the Black Wizard's twisted mind, it's not hard to believe that some disturbing things have happened down here. [Sub-Parent: cellar] Moderator: *ƒiƒi* |
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--FILLING YOU IN // PLOTThis is where the essential background information of our messed up world is located. Don't believe anything else you hear; this is the only true story. Moderator: *ƒiƒi* |
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An Inside Message by *ƒiƒi* Aug 15, 2010 18:07:12 GMT -4 |
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--LAYING DOWN THE LAW // RULESThere's a way we have to run this place. I don't like it, and neither do alot of other people here. What choice do we have? We gotta have rules. Moderator: *ƒiƒi* |
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Character Guidlines by *ƒiƒi* Aug 13, 2010 8:51:24 GMT -4 |
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--CLEARING THINGS UP // QUESTIONS&SUGGESTIONSGot a problem? Something you need help with? Or just an opinion to help us move forward? This is the place to share it. Guest friendly. Moderator: *ƒiƒi* |
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--FAREWELL, MY FRIEND // LEAVINGGoing on a vacation, or just taking a break for a while? Be sure to let the rest of the folks here know in advance. Moderator: *ƒiƒi* |
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*coughcough* by »Míríel« Aug 31, 2010 21:27:10 GMT -4 |
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--ROAD TO PROSPERITY // ADVERTISEGot a site of your own? Share it here with the rest of us. Rules within. Guest friendly. Moderator: *ƒiƒi* Sub-boards: First Time, Link Back, Affiliates |
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Arrow on the Doorpost - The Walking Dead RPG by Anna Aug 13, 2013 17:00:56 GMT -4 |
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--INTRODUCTIONS ARE NECESSARY//CHARACTER CREATIONThis is it, my friends. The point of no return. Saddle up and come on in with your head held high. Of course, there are some restrictions as to who can enter our place of madness. Take a peek inside. Moderator: *ƒiƒi* Sub-boards: I'm Workin' On It!, Adopt-A-Character |
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William Engel by altfiction25 Sept 2, 2010 21:34:46 GMT -4 |
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--THE POINT OF NO RETURN//ACCEPTED CHARACTERSWell, you did it. I'm not quite sure if I should congratulate you, seeing what you've gotten yourself into. Ever wanna look back at your bio, or see the works of others? This is the place to do it. Moderator: *ƒiƒi* |
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Mister Grey [R] by *ƒiƒi* Oct 2, 2010 11:13:28 GMT -4 |
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--MAKING A NAME // EXPANSIONPlots, stories, looking for ads; yep, the whole nine yards. Here's the place to make yourself known to the world before actually jumping into it. Have fun while you can, kiddies. Moderator: *ƒiƒi* Sub-boards: Looking For..., Your Story, Plots Galore |
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--REST IN PEACE // DECEASEDWe all have our time. Here is where you will be honorably placed after yours. It's hard to say whether one hopes to get here or not. Well, I suppose it comes regardless. Moderator: *ƒiƒi* |
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--BLUE SKIES & WHITE WATERS // SKY&&SEAPure, untouched, untainted nature -- that's what's here. The clear, open skies and rushing water of the ocean: perfect for sailing, airships and seaships alike. For shipowners only. Moderator: *ƒiƒi* |
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--IT'S A SAILOR'S LIFE // SHIPYARDA place of swearing, heavy crates and boxes, sweaty shirtless men, and plenty of stories to go around, the shipyard is definitely one of a kind. Only ships that sail by sea can be found here, however. Moderator: *ƒiƒi* Sub-board: SEAPORT |
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--OH, SWEET SERENITY // SUNSET BEACHMiles and miles of empty sand would be an accurate description of these beaches. You can't, however, overlook the magnificent view as the sun slowly sinks into the horizon. This is the only place that can truly be deemed majestic. Moderator: *ƒiƒi* |
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Relaxing by *ƒiƒi* Oct 22, 2010 17:34:52 GMT -4 |
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--WHERE THE WILD THINGS ARE // WILDERNESSA vast, wide open space with nothing but miles of nature to marvel at. This place is hardly traveled through, seeing as all anyone here wants is smack-dab in the middle of the city. Moderator: *ƒiƒi* |
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--A LITTLE PIECE O' HEAVEN // OLD MAPLEEndless fields, warm breezes, beautiful wildflowers, the smell of clean linens and fresh produce: all signs that you have reached the quaint little town of Old Maple, my friend. Some call it paradise, a utopia. Others call it a bunch of hicks with poor hygiene and smelly old animals. Either way, this homestead is a place all its own around here. Moderator: *ƒiƒi* Sub-boards: FAMILY FARMS, BLUEBELL LAKE, MARKETPLACE, ABANDONED MILL |
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--DEAD MEN TELL NO TALES // CEMETERYThe object of people's fear since the beginning of time, this place of death is silent and somehow calming at all times of day. There are some who say that somewhere, hidden amongst the graves and decay, the hidden entrance to Bloodhawk's grave can be found, if one knows how to look for it... Moderator: *ƒiƒi* |
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--LIKE A COFFIN // CAVESCold, dark, damp, and overall rather disturbing, these caves are just like, well, you know. An abandoned mine site, this is the only entrance in existence to Bloodhawk's hideout. You'll need the password to get any further... Moderator: *ƒiƒi* |
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--BENEATH HIS WINGS // ROOSTA towering tunnel deep below the Earth's surface, this is the center of all of Bloodhawk's operations. There's just about any kind of building you could find upon land down here: bakeries, laboratories, observatories, even a few homes--everything needed to keep his followers informed, safe, and comfortable. Red Cards and invites only.[/b][/blockquote] Moderator: *ƒiƒi* |
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--FEEDING THE FLEDGLINGS // TRAINING GROUNDSThe site of a train crash, this abandoned station is the perfect place for fight-or-flight training. Here, aspiring members of Bloodhawk's society will be taught how to fight, defend, hide, and steal with the utmost of skill. Moderator: *ƒiƒi* |
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--THE HAWK'S NEST // PRIVATE QUARTERSNo one's quite sure what's past this shadowy metal hallway, seeing as the only one to ever pass it is the Hawk himself. He doesn't say much about his life outside of the flock, and he advises others to do the same. Moderator: *ƒiƒi* |
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--GATHER THE FLOCK // OBSERVATORYA converted cavern, this meeting room that is used for planning strategies also serves as a quite useful observatory. Rows and rows of monitors and projectors cover the east wall, all showing different images from miniscule robotic spiders and birds planted in different areas all over the city. This area is for Red Aces only unless specifically invited. Moderator: *ƒiƒi* |
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--OVER THE RIVER... // CROSSBRIDGETravels will often enough bring you here: the bridge that dives straight into Bronze City. Murky, blackened waters slosh at the metal posts, and few know for sure what lies underneath the wooden walkway. Even fewer want to find out. Moderator: *ƒiƒi* |
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So Bloody Hungry (possibly pg-13 XD) by *ƒiƒi* Dec 12, 2010 19:26:07 GMT -4 |
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--...AND THROUGH THE SLUMS // RESIDENTIAL DISTRICTThis living area..if you can call it that...is the version of "home" to an assortment of outcasts and vagabonds that were discarded from the center of Bronze City. This isn't exactly the most "neighborly" of neighborhoods, so be sure to watch your back, outsiders... Moderator: *ƒiƒi* |
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--FOLLOW THE COBBLESTONE ROAD // ALLEYWAYSHowling cats, drunk buffoons stumbling out of taverns, the homeless of these dirty streets, the smell of the sewer--ah, the alleyways. Regardless of how unclean and frightening it may be, it's the only way to cross into the industrial district. Not that that's much better, but there's rumor that through these narrow walkways, Bloodhawk's spies and ruthless thieves lurk in the shadows... Moderator: *ƒiƒi* |
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--GREY SKIES AND BROWN PASTURES // INDUSTRIAL DISTRICTAs soon as you step into this district, the choking stench of smog overwhelms all of your senses. Factories, laboratories, refineries--every pollutant known to man can be found in and around here. You learn to get used to it after you've been in it for a few years. Some have no choice; it's their only way of making ends meet. Moderator: *ƒiƒi* |
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--THE CITY NEVER SLEEPS // TOWNHOUSESAs the sun rises over the city horizon, this row of complexes lights up with the gentlest of a golden glow. The sounds of the city are nigh inaudible, and the air is filled with the sweet aroma of honeysuckles and daffodils that dot the flower boxes perched beside the doorways. Overall, quite the lovely place to call home. Moderator: *ƒiƒi* |
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--THE LAW DOES NOT REST // CITY HALLMayor Longfellow once said, "Justice is like the sun: it never truly rests." Whether he was right or not, this established building has always been right in the center of the city. That is, until it became overgrown with weeds and mold, which is when it was decisively too hideous aestheticly to sit amongst the "properly kept" buildings. Perhaps justice never rests, but it sure is good at hiding. Moderator: *ƒiƒi* |
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--YOUR GREATEST WEAPON // LIBRARYYour mind. The more you know, the more dangerous you are. How do you think the Black Wizard managed to conquer half the city? He sure didn't do it just by being suave. It may sound cliche, but knowledge is always power, my friends. And this is the place to get it. Moderator: *ƒiƒi* |
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Searching by »Míríel« Sept 15, 2010 23:36:50 GMT -4 |
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--SAVE HIS SOUL // SANCTUARYThe prayer of many believers these days. Bless the souls of the sinners. Save them from their demons. May they emerge from their darkness. It's something we're all hoping for, but faith is a very rare thing these days. Moderator: *ƒiƒi* |
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--YOUR HEART'S DESIRE // PSYCHIC ADVISORHave you ever wondered about your destiny? How your stars are aligned? Take a seat, young one, and learn about all that the supernatural world has to offer you. Moderator: *ƒiƒi* |
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--DROWN YOUR SORROWS // TAVERNDrink and be merry, lads. The sun will shine upon you soon enough. Enjoy the long, rowdy nights while you have the chance. You've only got one life to live, after all, and seeing how things are around here, the odds are it won't be a long one. Moderator: *ƒiƒi* |
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A Silent Force ((Miriel :3)) by »Míríel« Dec 24, 2010 0:40:33 GMT -4 |
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--YOUR LIFE TICKING AWAY // CLOCKTOWERThe old clock faces, the clanging of the bells every hour, the myths of hauntings. The clocktower is surely a special place. All seems perfectly normal, but some workers have rumored that there may be some unwanted guests lurking within the belfries. Moderator: *ƒiƒi* |
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--WALK TO YOUR DEATH // FOREST PATHWAY...Well, the Governer was always fond of nature, so he had the pathway to his...former mansion encased in the most beautiful of foliage and trees. Enjoy the peace while you can. Moderator: *ƒiƒi* |
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--THE GOLDEN MANSION // THE No one ever said the Black Wizard didn't appreciate beauty. After the unfortunate, completely accidental demise of the Governor, he promptly set to fitting this gorgeous garden to his standards. A place of true artistry. Moderator: *ƒiƒi* |
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--WHAT LIES WITHIN // MANSION FOYERThe mansion opens up to a darkwood, open foyer with a black onyx staircase winding upward to the second floor. Cracking vases of well-kept flowers, courtesy of Rae, are perfectly placed all throughout the space. The ceiling towers at twenty feet, skillfully crafted stainglass images adorning the top walls. This room radiates a sense of elegance, pride, and darkness. Moderator: *ƒiƒi* Sub-boards: LOUNGE, BEDROOMS, PRIVATE OFFICE, BALLROOM, CORRIDORS, LIBRARY, DINING ROOM, KITCHEN, PARLOR, CELLAR |
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--NATURE IS NO MATCH... // GARDEN..for her beauty. May the trees bow before her heavenly face, and know that they were born to comfort her in times of sorrow and loneliness. May she find peace within the flowers, a peace no man could give her... Moderator: *ƒiƒi* |
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--THE DAILY DISRUPTER // NEWSNews of this world and out of this world can be found here. This includes the latest murder, MIA, questionaires, you name it. Moderator: *ƒiƒi* |
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--I'M RICH, I TELL YOU! // STOREBuy your way into notoriety, or fancy up your profile with these little trinkets. Moderator: *ƒiƒi* Sub-board: Keeping Records |
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Oo, shiny by *ƒiƒi* Sept 3, 2010 21:18:44 GMT -4 |
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--GONE TO THE DOGS // RANDOMOSITYAs the name states, we've pretty much just gone outta whack with this one. This is the board for ramblings, rantings, ravings... You get the picture. Aces are wild, my friend. Moderator: *ƒiƒi* |
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RANDOMOSITY by ιѕαвella Aug 24, 2010 12:50:31 GMT -4 |
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--FINAL RESTING PLACE // RETIRED THREADSAll threads must come to an end, and here is their afterlife: preserved forever within these lovely archives. If a thread is finished, please contact a staff member so that it can be moved swiftly. Moderator: *ƒiƒi* |
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--BE AFRAID, VERY AFRAID // FIFI'S BOARDIndeed, my children. FEAR THE FIFI BOARD. FWAHAHAHAHAHAHA. Moderator: *ƒiƒi* |
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--STUPID FASCISTS! // STAFF BOARDWe the Staff have deemed to create our own board that NONE OF YOU ARE ALLOWED INTO. Moderator: *ƒiƒi* |
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